Friday the 13th: The Game Dev Gives Updates on Upcoming Bug Fixes

A few days ago, Friday the 13th: The Game developer pushed a hotfix for PS4 and PC aimed at resolving the most critical issues after the recent patch release. However, it seems there are still plenty of bugs and players keep asking IllFonic when they will finally be able to enjoy a smooth gameplay.

A few days ago, Friday the 13th: The Game developer pushed a hotfix for PS4 and PC aimed at resolving the most critical issues after the recent patch release. However, it seems there are still plenty of bugs and players keep asking IllFonic when they will finally be able to enjoy a smooth gameplay.

IllFonic is among the developers that keep players informed about upcoming patches and this time they took the matter to the official Friday the 13th: The Game forums to address players’ concerns.

Joshua Gertz, IllFonic’s Executive Producer posted an update outlining the bug fixes the team is currently working on. He could not specify a date when these fixes would go live but provided a list of issues that have either been internally fixed or are in process of being handled.

Bugs

  • Perk Fixes (Fixed Internally)

-We have internal fixes for Grease Monkey, Heavy Hitter, Man at Arms, and Tinker. QA has verified them and they should be in the next patch.

-If people find issues with any other Perks let me know

-PhD for Murder (In Verification)

-We have a fix for XB1 and Steam not working; QA is verifying on both platforms but its going to take a little bit before I know for sure if its fixed or not.

  • Pocket Knife Fixes (Fixed Internally)

-Additional fixes for the spam kill exploit.

  • Stun Locking Jason (Fixed Internally)

-We found an issue where the Stun Timer was being doubled…opps, its fixed internally and will be rolled out with the next patch.

  • Jason Stun Animation (Fixed Internally)

-We found an issue where after Jason was stunned but hit again it was breaking the Stun Animation/Pose making it appear Jason was no longer stunned when he actually was.

  • Grand Slam Jason (Fixed Internally)

-We fixed a number of issues where Counselors could knock Jason across the map…it may still happen occasionally but it should not happen as often anymore.

  • Male Counselor Voices  (In Verification)

-Fixed an issue where male counselors were using the same sound files…we checked it in late last night so we need QA to verify its working now.

  • Misc Audio (In Verification)

–Fixed an issue where certain audio was being heard across the map

  • Windows and Doors (In Verification)

This will be a little longer…

We found an issue where Jason was only inflicting damage to the first object he hit…this was causing Door Breaking and Window Breaking to happen inconsistently as Jason would more often than not hit the Cabin before hitting the Door or Window.

This was also causing a number of other issues; Counselors not being hit when they should have been, objects not being hit when they should have been, Counselors not breaking counselors out of a choke, etc.

This was also having an unintended side effect of allowing counselors to gang up on Jason knowing he could only hit one counselor…he can now cause damage to multiple counselors at once…beware

  • Performance (In Progress)

-This is a big one that we are currently trying to track down. No info yet…

Apparently, there is still room for improvement but players seem to appreciate IllFonic’s consistency when it comes to bug fixes. Hopefully, the next patch will minimize the existing issues without creating new ones.

In lighter news, IllFonic is readying some new cosmetic DLC in the shape of the “Spring Break 1984”pack. The latter will include new swimsuits for all Counselors. The publisher Gun Media has already released a trailer giving players a glimpse of what they can expect. There is no release date, but according to released information, the “Spring Break 1984”will arrive soon. When launched, it will be available at a reduced price of $1.99.

Source: Friday the 13th: The Game Forums

Andrew is arguably the geekiest member of our team. He has a knack for new gaming hardware and awesome gadgets. Although Overwatch is his current favorite, he thinks the Counter Strike Global Offensive is the best shooter of all times. He is constantly hunting for news about new hero releases and patches. Andrew believes that playing video games is not just a hobby but a way of life. He regards his job at RealGear as a way of helping fellow gamers make the most of their gameplay by writing reviews about the hardware he uses and the FPS/ RTS he plays.

Leave a Comment