The assassin class was updated nine months ago and the majority of League of Legends players were pleased with the re-work. However, the nerfs Rengar received have somehow missed the mark.
Rengar’s set of skills has been a heated topic in LoL forums lately. Consequently, Riot’s designer David Capurro, who is in charge of Rengar’s re-work, has taken a stance on the matter.
LoL players hoped that the third Rengar’s rework would be a successful one. However, they were disappointed upon update’s release. They defined the trophy hunter as a totally different champion that has nothing in common with the well-known Rengar.
Capurro acknowledged players concerns and admitted that Rengar was far from perfect in his current state. He also added that the actions taken towards enhancing Rengar’s style were not as effective as expected. Riot’s designer said that when a champion undergoes major changes, things not always go as planned.
As far as Rengar’s rework is concerned, he had his Q, W, R and passive changed. His E was left largely untouched, which is probably the reason why it is not a subject of discussions.
The modified R alerts the closest enemy champion about Rengar’s presence before he gets an opportunity to pounce on them from invisibility. His W was also troublesome as the heal was too powerful, not to mention the crowd control cleanse that had to be removed. Nevertheless, the Q was the biggest problem. Capurro admitted that the new Q felt “bland, rushed, and uninspired” and if he could re-work Rengar, he would have left the Q unchanged.
Capurro’s involvement in Rengar’s abilities discussion topic made some League of Legends players believe that the champion is likely to receive a fourth major change. This time, LoL communities hope that the eventual nerfs and buffs will be the right ones as players seem to be getting sick and tired of the design issues that have befallen one of the strongest game champions.