Roccat Terminates Sick City Development

Back in May, the hardware maker Roccat revealed that it has developed its own game – the Sick City. Mere hours ago, the company has published a press release announcing that it will terminate the development of the real-time tactical combat game.

Back in May, the hardware maker Roccat revealed that it has developed its own game – the Sick City. Mere hours ago, the company has published a press release announcing that it will terminate the development of the real-time tactical combat game. Roccat justified its decision with the “lukewarm response to the alpha.”

Roccat has dedicated a considerable amount of money and efforts into popularizing the game. However, instead of gathering hundreds of players, the Sick City managed to lure a “small enthusiastic crowd of players.” Therefore, Roccat saw a low return on investment.

In the press release, Roccat officials expressed their gratitude to the development team as well as the players who engaged into the game. The company announced that players who have purchased the supporter pack would be issued a refund. The press release concludes that the Sick City servers will run until the end of October.

Sick City was Roccat’s first video game making venture. Like every ambitious project, the Sick City also hid a substantial risk. It neither attracted the expected number of players nor met the community standard.

The resources, Roccat has allocated for the Sick City would be diverted to other projects. Roccat has recently announced a free-to-play period, ending on October 15th. To try the entire Sick City game for free, players have to visit Sick City’s official site.

Andrew is arguably the geekiest member of our team. He has a knack for new gaming hardware and awesome gadgets. Although Overwatch is his current favorite, he thinks the Counter Strike Global Offensive is the best shooter of all times. He is constantly hunting for news about new hero releases and patches. Andrew believes that playing video games is not just a hobby but a way of life. He regards his job at RealGear as a way of helping fellow gamers make the most of their gameplay by writing reviews about the hardware he uses and the FPS/ RTS he plays.

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