Yes to Mod! No to Cheating!
Fans are hyped that Halo: The Master Chief Collection is coming to PC. To answer the fans’ enthusiasm, developer 343 Industries has shared their insights on mods and anti-cheat.
In a recently published blog post, 343 announced that it continues to be in “full support” of modding games within The Master Chief Collection on PC, but there is some information that you need to be aware of first. Before installation, mods must be compliant with Microsoft’s Terms of Use, most importantly, players must have their own legitimately purchased copy.
Measures Taken
“We encourage the modding community to update the games the way you see fit to play with your friends. This is something the Halo community has done for a long time, and as long as it follows the Xbox Content Usage rules there should be no reason to stop”, 343 said.
For the anti-cheat measures, the developer said it would employ “industry-leading anti-cheat solution” to reduce bad behavior for games played on dedicated servers.
“We are doing this to allow modded content to be used by the community for other game modes they would like to customize,” 343 explained. “Our goals are to protect players while also providing freedom to players who mod as long as it doesn’t negatively impact others. We will have a lot more to talk about this in the future as development progresses.”
The developer 343 did not explicitly specify the name of the anti-cheat software. However, this measure is made to deter cheaters from having a head start in devising ways to get around the system.
We can remember that 343 launched the first beta test, or “flight,” in the Halo parlance for Halo: Reach on PC last July. Sadly, it was immediately illegally distributed, and Microsoft was fast to warn bans.
Funny Bugs
Can’t get enough of Halo content? Then check out a series of videos that were shared by 343. The videos below are the silliest bugs they encountered in development!