Capcom representatives announced that major changes come to Monster Hunter: World prior to its release at the beginning of 2018. According to the released information, Capcom’s objective is to make the game more realistic and compatible with modern consoles. That would be possible with the integration of upgraded graphics, intelligent AI, and realistic ecosystem of animals and plants.
In order to attract novice players, developers are also planning to impose changes on the interface and make it more user-friendly. The game tutorials will also be fully voiced.
Kenzo Tsujimoto, Founder, Chairman and CEO of Capcom, was quoted as saying that the new concept is intended to make the Monster Hunter: World more appealing to the West. The game’s launch is scheduled for the beginning of 2018.
The Monster Hunter is one of the most successful Capcom gaming titles. It was released in the distant 2004 for PS2. Later on, it became compatible with other platforms. Essentially, the game allows players to earn money and upgrade their weapons by hunting giant monsters. For one reason or another, the Monster Hunter failed to capture the attention of the Western audiences. It has always been popular in Asia and in Japan, in particular. Now, the game developers are determined to change that and boost game’s popularity among the Western gamers.
According to people with knowledge of the matter, Monster Hunter suffers from a lack of popularity in the West due to the following reasons. The first factor that hindered Monster Hunter growth is probably its incompatibility with the most widely used consoles PS4 and Xbox One. None of them achieved a huge success in Japan. The game runs on a local multiplayer, which means that several players can gather and play on their PSP or 3DS.
The other reasons are the complicated game controls and the steep learning curve that makes the Monster Hunter an incredibly difficult to master game, especially for beginners.